About Us

Our Philosophy

At Well Told Entertainment, we believe great storytelling is the soul of unforgettable games.

Our core belief is that storytelling is not just dialogue or cutscenes, it’s creating rich, emotional worlds and empathetic characters that make players feel something real.

Our approach blends narrative expertise, cinematic craft, and in-engine artistry. We work closely with developers and publishers to understand their creative vision, then elevate it, shaping characters, moments, and moods that bring their world to life.

Anything in the realm of a vertical slice, a character backstory, or a fully realized in-game cinematic, we treat every project as a chance to make the story more impactful, more immersive, and more human.

Clients

Our Team

Core Team

Jen Re
Production - Animation
Marc Meler
Environmental - Design
Derek O'Dell
Trailers - Marketing
Carsen Kelliher
Characters - Narrative

Key Collaborators

Michaela Nienbar
Concept Art
Zara Abraham
UI/UX - Player Experience
Values

How We Operate

Story-Rich Design

We believe that great gameplay and worldbuilding start with character, emotion, and story. Everything we build, from cinematics to concept art, serves the deeper narrative vision.

Creative Agility

As a small but senior team, we thrive in fast-moving environments. Our creative process is nimble and iterative, allowing us to embed quickly and adapt seamlessly to evolving production needs.

IP-Centric Thinking

We don’t just build assets, we help shape intellectual property. By grounding our work in emotional storytelling, we help studios create worlds that players remember and publishers want to invest in.

Embedded Collaboration

We integrate directly into your team’s workflow, whether we’re leading the charge or supporting a vision already in motion. Our goal is to enhance your teams capacities.

Production-Ready Craft

Our background in film and game development means we think about pipelines as much as we think about story. Every cinematic, trailer, or visual asset is built with implementation in mind.
Frequently Asked Questions

Got Questions?

What kinds of studios do you typically work with?
We collaborate with indie and AA developers, international studios, and publishers who value strong narrative and cinematic polish. Whether you’re building your first IP or scaling after a hit, we plug in where you need creative firepower.
Do you only take on full co-development projects, or can we hire you for smaller scopes like trailers or cinematics?
We’re flexible! While we love getting involved early to help shape story and character arcs, we also offer standalone services like in-engine trailers, narrative reviews, or cinematic polish.
How early should we bring you into a project?
Ideally, during vertical slice or pre-production, when narrative direction and visual tone are being defined. But we’ve also come in during later production to provide animation and set design support or post-launch to create story-driven trailers or polish cinematics.
What tools and engines do you work in?
We’re fluent in Unity and Unreal Engine, with deep experience in cinematic tools, in-engine capture workflows, and pipeline collaboration. We adapt to your toolset and workflow to keep things moving smoothly.
What makes you different from a creative agency or animation studio?
We don’t just produce content—we’re embedded partners in story and IP development. Our background in animation and filmmaking means we bring character, emotion, and narrative thinking into every scene, not just surface-level visuals.
Can you help us with our pitch or publisher materials?
Yes! We’ve helped multiple studios craft emotionally resonant pitch decks, character bios, and narrative one-pagers that elevate their IP and improve their chances with publishers, grants, and platforms.
How do you scope and price your services?
Every project is unique, so we scope based on creative goals, timeline, and the level of collaboration required. We offer milestone-based pricing and are open to flexible arrangements, especially for long-term partners.
Do you work with international teams or non-English IPs?
Absolutely. We’ve collaborated with teams in China, India, and beyond, helping local stories resonate with Western audiences through adaptive storytelling, cultural pacing, and world design.
How do we get started?
Just reach out! We usually begin with a quick call to understand your goals and challenges. From there, we’ll propose a tailored scope, whether that’s a quick trailer polish, a story audit, or full creative co-development.
Let's Chat